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Alcyone: The Last City
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Devlog
76.280525 release
May 28, 2025
by
Joshua Meadows
• Updated Unity version to Unity 6.1 (6000.1.4f1). • Fixed a couple of icons with layer artefacts. • Fixed a progression bug in "Negotiation Framework" which would prevent the game from continui...
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75.240425 release.
April 24, 2025
by
Joshua Meadows
• Updated Unity version to 6000.0.47f1. • Fixed an issue where moving the keyboard/controller "picker" over a Choice requirement would not visibly show the mouseover tooltip associated with those...
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74.110425 release.
April 11, 2025
by
Joshua Meadows
• Fixed an issue where the last-seen conversation associated with a Hub was not being saved; this could create an edge case where a player could be mid-Encounter, swap Hubs, save and reload, and the...
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73.100425 release.
April 10, 2025
by
Joshua Meadows
• Fixed an issue in the Encounter "Substantive Considerations — Citadel Hope" where progression could be blocked depending on choices made during your internship. • Fixed a Chapter Menu controll...
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72.090425 release.
April 09, 2025
by
Joshua Meadows
• Updated Unity version to 6000.0.45f1. • Added an initial "Profile" tab to the inventory which showcases your choices in character creation once players have completed that step — thanks to Del...
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71.050425 release.
April 05, 2025
by
Joshua Meadows
• 71.050425 release. • (Properly) fixed the TTS issue that broke progression near the start of Chapter Five. • Fixed an issue in Chapter Six that prevented players from progressing. • Fixed a...
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70.040425 release.
April 04, 2025
by
Joshua Meadows
1
• 70.040425 release. • Fixed a couple of storylines not properly being internally associated with their respective Hubs (didn't affect progression but might have made it impossible to get back to...
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itch.io pre-orders are back!
January 08, 2025
by
Joshua Meadows
Hello all, I've made a Kickstarter update but the gist of everything is that I've managed to work out a solution for creating both non-Steam and Steam versions of the game (I had said back in late 202...
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October update — huge Beta release, demo now on Steam, and Alcyone at VicScreen's Play Now event
October 11, 2023
by
Joshua Meadows
Hello amazing backers! I have extremely exciting news to share with you all. Today, I'm releasing a huge upgrade to Alcyone that represents the hard work myself and the team have put in over the last...
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Beta12 Release
December 14, 2021
by
Joshua Meadows
A quick one updating some bugs I caught after the release earlier in the month. Happy holidays! December 14 2021 — • Beta12 release • Fixed hover tooltip on the Body attribute not displaying the...
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Beta11 Release
December 02, 2021
by
Joshua Meadows
Hullo all, this is a very small update bumping up the Unity version and a small improvement to the tutorial section (a lot of players continue to get stuck when you first get your starting gear and fa...
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Beta10 Release
April 20, 2021
by
Joshua Meadows
Hey all, a relatively small update in terms of fixes (though the fixes are a bit big!) as the engine is pretty much complete aside from a handful of things I've noticed in testing. My primary focus no...
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Beta9 Release
November 25, 2020
by
Joshua Meadows
November 25 2020 — • Beta9 release • Updated Unity version to 2019.4.12f1 • Accessibility focus! • Big overhaul to keyboard navigation, elements should be easier to select via keyboard and t...
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Beta8 Release
September 02, 2020
by
Joshua Meadows
Relatively minor update but I think that's a good sign as the engine is about as polished as can be — I haven't found further bugs or issues after weeks of testing. September 02 2020 — • Beta8 r...
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Beta7 Update
August 10, 2020
by
Joshua Meadows
August 10 2020 — • Beta7 release • New app icon! • Updated Unity version to 2019.4.7f1 • Updated TTS strings for tutorial images to reflect slight changes to default keybinds and UI elements...
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Beta6 Release
June 26, 2020
by
Joshua Meadows
June 25 2020 — • Beta6 release • Fix to the game not unpacking and loading properly in Windows systems due to filename error • Two Patron Commissions! This now also wraps up the Patron cont...
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Beta5 release
May 16, 2019
by
Joshua Meadows
May 16 2019 • Beta5 release • Tweaks to the tutorial images • Additional graphics and sound options added to the menu • Improved scrolling on macOS • TTS added to Map region names • TTS im...
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Big updates!
May 01, 2019
by
Joshua Meadows
Hello awesome people, I've pushed a big update to Kickstarter announcing a slew of big updates, but the tl;dr is: No April Patron Commission, but there will be two in May Because I have ported Alcyone...
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March Patron Commission now live
March 31, 2019
by
Joshua Meadows
Hello backers! Just a quick announcement that the March Commission is now available for play through your itch.io download link . My "keep an eye out for a nice announcement in March" announcement has...
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February Patron commission now live
February 28, 2019
by
Joshua Meadows
Hey supporters! Just a quick note to say that the latest Valentines-themed Patron commission is live — grab the demo through itch.io to give it a play. Also, keep an eye out for some pretty awesome...
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January 2019 Patron Commission "The Survey" live now
February 01, 2019
by
Joshua Meadows
Hey lovely supporters, you can go ahead and download an updated file of the demo through itch.io to check out the third Patron Commission right now. Thanks tons for your support!...
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Alpha4 released
December 03, 2018
by
Joshua Meadows
Just a quick update to the alpha as well as the public demo — I fixed up a couple of issues that were reported after the Patron launch (nothing game-breaking, fortunately!) so hopefully, hopefully...
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Alpha3, new demo release, and the Patron update now live
November 23, 2018
by
Joshua Meadows
I forgot to do a devlog update for alpha2, but here's one for alpha3! As discussed on Kickstarter , this brings in the Patron update that includes additional content on a monthly basis as a special th...
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Alpha1 release now live!
April 30, 2018
by
Joshua Meadows
I'm extremely pleased to announce the initial release in the Alcyone: The Last City alpha — Alpha1! Thank you all for being so patient as I've gotten this organised. This first release is a substant...
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